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Showing posts with label JAVA. Show all posts
Showing posts with label JAVA. Show all posts

Tuesday, 26 April 2016

Buzzwords


No discussion of the genesis of Java is complete without a look at the Java buzzwords. Although the fundamental forces that necessitated the invention of Java are portability and security, other factors also played an important role in molding the final form of the language. The key considerations were summed up by the Java team in the following list of buzzwords:
Simple
Java was designed to be easy for the professional programmer to learn and use effectively. Assuming that you have some programming experience, you will not find Java hard to master. If you already understand the basic concepts of object-oriented programming, learning Java will be even easier. Best of all, if you are an experienced C++ programmer, moving to Java will require very little effort. Because Java inherits the C/C++ syntax and many of the object-oriented features of C++, most programmers have little trouble learning Java. Also, some of the more confusing concepts from C++ are either left out of Java or implemented in a cleaner, more approachable manner. Beyond its similarities with C/C++, Java has another attribute that makes it easy to learn: it makes an effort not to have surprising features. In Java, there are a small number of clearly defined ways to accomplish a given task.
Object-Oriented
Although influenced by its predecessors, Java was not designed to be source-code compatible with any other language. This allowed the Java team the freedom to design with a blank slate. One outcome of this was a clean, usable, pragmatic approach to objects. Borrowing liberally from many seminal object-software environments of the last few decades, Java manages to strike a balance between the purist’s “everything is an object” paradigm and the pragmatist’s “stay out of my way” model. The object model in Java is simple and easy to extend, while simple types, such as integers, are kept as high-performance non-objects.
Robust
The multiplatformed environment of the Web places extraordinary demands on a program, because the program must execute reliably in a variety of systems. Thus, the ability to create robust programs was given a high priority in the design of Java. To gain reliability, Java restricts you in a few key areas, to force you to find your mistakes early in program development. At the same time, Java frees you from having to worry about many of the most common causes of programming errors. Because Java is a strictly typed language, it checks your code at compile time. However, it also checks your code at run time. In fact, many hard-to-track-down bugs that often turn up in hard-to-reproduce run-time situations are simply impossible to create in Java. Knowing that what you have written will behave in a predictable way under diverse conditions is a key feature of Java. To better understand how Java is robust, consider two of the main reasons for program failure: memory management mistakes and mishandled exceptional conditions (that is, run-time errors). Memory management can be a difficult, tedious task in traditional programming environments. For example, in C/C++, the programmer must manually allocate and free all dynamic memory. This sometimes leads to problems, because programmers will either forget to free memory that has been previously allocated or, worse, try to free some memory that another part of their code is still using. Java virtually eliminates these problems by managing memory allocation and deallocation for you. (In fact, deallocation is completely automatic, because Java provides garbage collection for unused objects.) Exceptional conditions in traditional environments often arise in situations such as division by zero or “file not found,” and they must be managed with clumsy and hard-to-read constructs. Java helps in this area by providing object-oriented exception handling. In a well-written Java program, all run-time errors can be managed by your program.
Multithreaded
Java was designed to meet the real-world requirement of creating interactive, networked programs. To accomplish this, Java supports multithreaded programming, which allows you to write programs that do many things simultaneously. The Java run-time system comes with an elegant yet sophisticated solution for multi-process synchronization that enables you to construct smoothly running interactive systems. Java’s easy-to-use approach to multithreading allows you to think about the specific behavior of your program, not the multitasking subsystem.
Architecture-Neutral
A central issue for the Java designers was that of code longevity and portability. One of the main problems facing programmers is that no guarantee exists that if you write a program today, it will run tomorrow even on the same machine. Operating system upgrades, processor upgrades, and changes in core system resources can all combine to make a program malfunction. The Java designers made several hard decisions in the Java language and the Java Virtual Machine in an attempt to alter this situation. Their goal was “write once; run anywhere, anytime, forever.” To a great extent, this goal was accomplished.
Interpreted and High Performance
As described earlier, Java enables the creation of cross-platform programs by compiling into an intermediate representation called Java bytecode. This code can be interpreted on any system that provides a Java Virtual Machine. Most previous attempts at cross-platform solutions have done so at the expense of performance. Other interpreted systems, such as BASIC, Tcl, and PERL, suffer from almost insurmountable performance deficits. Java, however, was designed to perform well on very low-power CPUs. As explained earlier, while it is true that Java was engineered for interpretation, the Java bytecode was carefully designed so that it would be easy to translate directly into native machine code for very high performance by using a just-in-time compiler. Java run-time systems that provide this feature lose none of the benefits of the platform-independent code. “High-performance cross-platform” is no longer an oxymoron.
Distributed
Java is designed for the distributed environment of the Internet, because it handles TCP/IP protocols. In fact, accessing a resource using a URL is not much different from accessing a file. The original version of Java (Oak) included features for intra-address-space messaging. This allowed objects on two different computers to execute procedures remotely. Java revived these interfaces in a package called Remote Method Invocation (RMI). This feature brings an unparalleled level of abstraction to client/ server programming.
Dynamic

Java programs carry with them substantial amounts of run-time type information that is used to verify and resolve accesses to objects at run time. This makes it possible to dynamically link code in a safe and expedient manner. This is crucial to the robustness of the applet environment, in which small fragments of bytecode may be dynamically updated on a running system.

The Byte-Code in Java


The key that allows Java to solve both the security and the portability problems just described is that the output of a Java compiler is not executable code. Rather, it is bytecode. Bytecode is a highly optimized set of instructions designed to be executed by the Java run-time system, which is called the Java Virtual Machine (JVM). That is, in its standard form, the JVM is an interpreter for bytecode. This may come as a bit of a surprise. As you know, C++ is compiled to executable code. In fact, most modern languages are designed to be compiled, not interpreted—mostly because of performance concerns. However, the fact that a Java program is executed by the JVM helps solve the major problems associated with downloading programs over the Internet. Here is why.
Translating a Java program into bytecode helps makes it much easier to run a program in a wide variety of environments. The reason is straightforward: only the JVM needs to be implemented for each platform. Once the run-time package exists for a given system, any Java program can run on it. Remember, although the details of the JVM will differ from platform to platform, all interpret the same Java bytecode. If a Java program were compiled to native code, then different versions of the same program would have to exist for each type of CPU connected to the Internet. This is, of course, not a feasible solution. Thus, the interpretation of bytecode is the easiest way to create truly portable programs.

The fact that a Java program is interpreted also helps to make it secure. Because the execution of every Java program is under the control of the JVM, the JVM can contain the program and prevent it from generating side effects outside of the system. As you will see, safety is also enhanced by certain restrictions that exist in the Java language. When a program is interpreted, it generally runs substantially slower than it would run if compiled to executable code. However, with Java, the differential between the two is not so great. The use of bytecode enables the Java run-time system to execute programs much faster than you might expect.

Although Java was designed for interpretation, there is technically nothing about Java that prevents on-the-fly compilation of bytecode into native code. Along these lines, Sun supplies its Just In Time (JIT) compiler for bytecode, which is included in the Java 2 release. When the JIT compiler is part of the JVM, it compiles bytecode into executable code in real time, on a piece-by-piece, demand basis. It is important to understand that it is not possible to compile an entire Java program into executable code all at once, because Java performs various run-time checks that can be done only at run time. Instead, the JIT compiles code as it is needed, during execution. However, the just-in-time approach still yields a significant performance boost. Even when dynamic compilation is applied to bytecode, the portability and safety features still apply, because the run-time system (which performs the compilation) still is in charge of the execution environment. Whether your Java program is actually interpreted in the traditional way or compiled on-the-fly, its functionality is the same.

Saturday, 23 April 2016

Why Java is Important to Internet ?


The Internet helped catapult Java to the forefront of programming, and Java, in turn, has had a profound effect on the Internet. The reason for this is quite simple: Java expands the universe of objects that can move about freely in cyberspace. In a network, two very broad categories of objects are transmitted between the server and your personal computer passive information and dynamic, active programs. For example, when you read your e-mail, you are viewing passive data. Even when you download a program, the program’s code is still only passive data until you execute it. However, a second type of object can be transmitted to your computer a dynamic, self-executing program. Such a program is an active agent on the client computer, yet is initiated by the server. For example, a program might be provided by the server to display properly the data that the server is sending. As desirable as dynamic, networked programs are, they also present serious problems in the areas of security and portability. Prior to Java, cyberspace was effectively closed to half the entities that now live there. As you will see, Java addresses those concerns and, by doing so, has opened the door to an exciting new form of program the applet.

The reach and power of Java continues to be felt in the world of computer language development. Many of its innovative features, constructs, and concepts have become part of the baseline for any new language. The success of Java is simply too important to ignore. Perhaps the most important example of Java’s influence is C#. Recently created by Microsoft to support the .NET Framework, C# is closely related to Java. For example, both share the same general C++-style syntax, support distributed programming, and utilize the same object model. There are, of course, differences between Java and C#, but the overall “look and feel” of these languages is very similar. This “cross-pollination” from Java to C# is the strongest testimonial to date that Java redefined the way we think about and use a computer language.

Java Applets and Applications

Java can be used to create two types of programs applications and applets. An application is a program that runs on your computer, under the operating system of that computer. That is, an application created by Java is more or less like one created using C or C++. When used to create applications, Java is not much different from any other computer language. Rather, it is Java’s ability to create applets that makes it important. An applet is an application designed to be transmitted over the Internet and executed by a Java-compatible Web browser. An applet is actually a tiny Java program, dynamically downloaded across the network, just like an image, sound file, or video clip. The important difference is that an applet is an intelligent program, not just an animation or media file. In other words, an applet is a program that can react to user input and dynamically change not just run the same animation or sound over and over.

As exciting as applets are, they would be nothing more than wishful thinking if Java were not able to address the two fundamental problems associated with them: security and portability. Before continuing, let’s define what these two terms mean relative to the Internet.

Security

As you are likely aware, every time that you download a “normal” program, you are risking a viral infection. Prior to Java, most users did not download executable programs frequently, and those who did scanned them for viruses prior to execution. Even so, most users still worried about the possibility of infecting their systems with a virus. In addition to viruses, another type of malicious program exists that must be guarded against. This type of program can gather private information, such as credit card numbers, bank account balances, and passwords, by searching the contents of your computer’s local file system. Java answers both of these concerns by providing a “firewall” between a networked application and your computer.

When you use a Java-compatible Web browser, you can safely download Java applets without fear of viral infection or malicious intent. Java achieves this protection by confining a Java program to the Java execution environment and not allowing it access to other parts of the computer. The ability to download applets with confidence that no harm will be done and that no security will be breached is considered by many to be the single most important aspect of Java.

Portability


As discussed earlier, many types of computers and operating systems are in use throughout the world and many are connected to the Internet. For programs to be dynamically downloaded to all the various types of platforms connected to the Internet, some means of generating portable executable code is needed. As you will soon see, the same mechanism that helps ensure security also helps create portability. Indeed, Java’s solution to these two problems is both elegant and efficient.

The Creation Of Java


Java was conceived by James Gosling, Patrick Naughton, Chris Warth, Ed Frank, and Mike Sheridan at Sun Microsystems, Inc. in 1991. It took 18 months to develop the first working version. This language was initially called “Oak” but was renamed “Java” in 1995. Between the initial implementation of Oak in the fall of 1992 and the public announcement of Java in the spring of 1995, many more people contributed to the design and evolution of the language. Bill Joy, Arthur van Hoff, Jonathan Payne, Frank Yellin, and Tim Lindholm were key contributors to the maturing of the original prototype. Somewhat surprisingly, the original impetus for Java was not the Internet! Instead, the primary motivation was the need for a platform-independent (that is, architecture neutral) language that could be used to create software to be embedded in various consumer electronic devices, such as microwave ovens and remote controls. As you can probably guess, many different types of CPUs are used as controllers. The trouble with C and C++ (and most other languages) is that they are designed to be compiled for a specific target. Although it is possible to compile a C++ program for just about any type of CPU, to do so requires a full C++ compiler targeted for that CPU. The problem is that compilers are expensive and time-consuming to create. An easier and more cost-efficient solution was needed. In an attempt to find such a solution, Gosling and others began work on a portable, platform-independent language that could be used to produce code that would run on a variety of CPUs under differing environments. This effort ultimately led to the creation of Java.
About the time that the details of Java were being worked out, a second, and ultimately more important, factor was emerging that would play a crucial role in the future of Java. This second force was, of course, the World Wide Web. Had the Web not taken shape at about the same time that Java was being implemented, Java might have remained a useful but obscure language for programming consumer electronics. However, with the emergence of the World Wide Web, Java was propelled to the forefront of computer language design, because the Web, too, demanded portable programs.
Most programmers learn early in their careers that portable programs are as elusive as they are desirable. While the quest for a way to create efficient, portable (platform-independent) programs is nearly as old as the discipline of programming itself, it had taken a back seat to other, more pressing problems. Further, because much of the computer world had divided itself into the three competing camps of Intel, Macintosh, and UNIX, most programmers stayed within their fortified boundaries, and the urgent need for portable code was reduced. However, with the advent of the Internet and the Web, the old problem of portability returned with a vengeance. After all, the Internet consists of a diverse, distributed universe populated with many types of computers, operating systems, and CPUs. Even though many types of platforms are attached to the Internet, users would like them all to be able to run the same program. What was once an irritating but low-priority problem had become a high-profile necessity.
By 1993, it became obvious to members of the Java design team that the problems of portability frequently encountered when creating code for embedded controllers are also found when attempting to create code for the Internet. In fact, the same problem that Java was initially designed to solve on a small scale could also be applied to the Internet on a large scale. This realization caused the focus of Java to switch from consumer electronics to Internet programming. So, while the desire for an architectureneutral programming language provided the initial spark, the Internet ultimately led to Java’s large-scale success.
As mentioned earlier, Java derives much of its character from C and C++. This is by intent. The Java designers knew that using the familiar syntax of C and echoing the object-oriented features of C++ would make their language appealing to the legions of experienced C/C++ programmers. In addition to the surface similarities, Java shares some of the other attributes that helped make C and C++ successful. First, Java was designed, tested, and refined by real, working programmers. It is a language grounded in the needs and experiences of the people who devised it. Thus, Java is also a programmer’s language. Second, Java is cohesive and logically consistent. Third, except for those constraints imposed by the Internet environment, Java gives you, the programmer, full control. If you program well, your programs reflect it. If you program poorly, your programs reflect that, too. Put differently, Java is not a language with training wheels. It is a language for professional programmers.
Because of the similarities between Java and C++, it is tempting to think of Java as simply the “Internet version of C++.” However, to do so would be a large mistake. Java has significant practical and philosophical differences. While it is true that Java was influenced by C++, it is not an enhanced version of C++. For example, Java is neither upwardly nor downwardly compatible with C++. Of course, the similarities with C++ are significant, and if you are a C++ programmer, then you will feel right at home with Java. One other point: Java was not designed to replace C++. Java was designed to solve a certain set of problems. C++ was designed to solve a different set of problems. Both will coexist for many years to come.
As mentioned at the start of this post, computer languages evolve for two reasons: to adapt to changes in   environment and to implement advances in the art of programming. The environmental change that prompted Java was the need for platform-independent programs destined for distribution on the Internet. However, Java also embodies changes in the way that people approach the writing of programs. Specifically, Java enhances and refines the object-oriented paradigm used by C++. Thus, Java is not a language that exists in isolation. Rather, it is part of an ongoing process begun many years ago. This fact alone is enough to ensure Java a place in computer language history. Java is to Internet programming what C was to systems programming: a revolutionary force that changed the world.
 
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