No discussion of the genesis of
Java is complete without a look at the Java buzzwords. Although the fundamental
forces that necessitated the invention of Java are portability and security,
other factors also played an important role in molding the final form of the
language. The key considerations were summed up by the Java team in the following
list of buzzwords:
Simple
Java was designed to be easy for
the professional programmer to learn and use effectively. Assuming that you
have some programming experience, you will not find Java hard to master. If you
already understand the basic concepts of object-oriented programming, learning
Java will be even easier. Best of all, if you are an experienced C++
programmer, moving to Java will require very little effort. Because Java
inherits the C/C++ syntax and many of the object-oriented features of C++, most
programmers have little trouble learning Java. Also, some of the more confusing
concepts from C++ are either left out of Java or implemented in a cleaner, more
approachable manner. Beyond its similarities with C/C++, Java has another
attribute that makes it easy to learn: it makes an effort not to have
surprising features. In Java, there are a small number of clearly defined ways
to accomplish a given task.
Object-Oriented
Although influenced by its
predecessors, Java was not designed to be source-code compatible with any other
language. This allowed the Java team the freedom to design with a blank slate.
One outcome of this was a clean, usable, pragmatic approach to objects.
Borrowing liberally from many seminal object-software environments of the last
few decades, Java manages to strike a balance between the purist’s “everything
is an object” paradigm and the pragmatist’s “stay out of my way” model. The
object model in Java is simple and easy to extend, while simple types, such as
integers, are kept as high-performance non-objects.
Robust
The multiplatformed environment of
the Web places extraordinary demands on a program, because the program must
execute reliably in a variety of systems. Thus, the ability to create robust
programs was given a high priority in the design of Java. To gain reliability,
Java restricts you in a few key areas, to force you to find your mistakes early
in program development. At the same time, Java frees you from having to worry about
many of the most common causes of programming errors. Because Java is a strictly
typed language, it checks your code at compile time. However, it also checks your
code at run time. In fact, many hard-to-track-down bugs that often turn up in hard-to-reproduce
run-time situations are simply impossible to create in Java. Knowing that what
you have written will behave in a predictable way under diverse conditions is a
key feature of Java. To better understand how Java is robust, consider two of
the main reasons for program failure: memory management mistakes and mishandled
exceptional conditions (that is, run-time errors). Memory management can be a
difficult, tedious task in traditional programming environments. For example,
in C/C++, the programmer must manually allocate and free all dynamic memory.
This sometimes leads to problems, because programmers will either forget to
free memory that has been previously allocated or, worse, try to free some memory
that another part of their code is still using. Java virtually eliminates these
problems by managing memory allocation and deallocation for you. (In fact,
deallocation is completely automatic, because Java provides garbage collection
for unused objects.) Exceptional conditions in traditional environments often
arise in situations such as division by zero or “file not found,” and they must
be managed with clumsy and hard-to-read constructs. Java helps in this area by
providing object-oriented exception handling. In a well-written Java program,
all run-time errors can be managed by your program.
Multithreaded
Java was designed to meet the
real-world requirement of creating interactive, networked programs. To
accomplish this, Java supports multithreaded programming, which allows you to
write programs that do many things simultaneously. The Java run-time system
comes with an elegant yet sophisticated solution for multi-process synchronization
that enables you to construct smoothly running interactive systems. Java’s
easy-to-use approach to multithreading allows you to think about the specific behavior
of your program, not the multitasking subsystem.
Architecture-Neutral
A central issue for the Java
designers was that of code longevity and portability. One of the main problems
facing programmers is that no guarantee exists that if you write a program
today, it will run tomorrow even on the same machine. Operating system upgrades,
processor upgrades, and changes in core system resources can all combine to
make a program malfunction. The Java designers made several hard decisions in
the Java language and the Java Virtual Machine in an attempt to alter this
situation. Their goal was “write once; run anywhere, anytime, forever.” To a
great extent, this goal was accomplished.
Interpreted and High Performance
As described earlier, Java enables
the creation of cross-platform programs by compiling into an intermediate
representation called Java bytecode. This code can be interpreted on any system
that provides a Java Virtual Machine. Most previous attempts at cross-platform solutions
have done so at the expense of performance. Other interpreted systems, such as
BASIC, Tcl, and PERL, suffer from almost insurmountable performance deficits.
Java, however, was designed to perform well on very low-power CPUs. As explained
earlier, while it is true that Java was engineered for interpretation, the Java
bytecode was carefully designed so that it would be easy to translate directly
into native machine code for very high performance by using a just-in-time
compiler. Java run-time systems that provide this feature lose none of the
benefits of the platform-independent code. “High-performance cross-platform” is
no longer an oxymoron.
Distributed
Java is designed for the
distributed environment of the Internet, because it handles TCP/IP protocols.
In fact, accessing a resource using a URL is not much different from accessing
a file. The original version of Java (Oak) included features for intra-address-space
messaging. This allowed objects on two different computers to execute procedures
remotely. Java revived these interfaces in a package called Remote Method Invocation
(RMI). This feature brings an unparalleled level of abstraction to client/ server
programming.
Dynamic
Java programs carry with them
substantial amounts of run-time type information that is used to verify and
resolve accesses to objects at run time. This makes it possible to dynamically
link code in a safe and expedient manner. This is crucial to the robustness of
the applet environment, in which small fragments of bytecode may be dynamically
updated on a running system.
Post a Comment